0.2.0.7
Agricultural Evolution » Devlog
- Offline time no longer applies all in one go, instead it's stored as bonus ticks, which you can use to boost the game's speed significantly
- Mutation no longer costs biomass, instead it costs mutation charges, which generate over time
- Curses has been renamed to corruption, and no longer functions as a binary "go above x limit and the plant can no longer grow", instead it applies a 'curse' (debuff) to the plant when the limit is reached
- A parallax effect has been added to the background
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Agricultural Evolution
A sci-fi/fantasy incremental farming game (Beta)
Status | In development |
Author | snowtackt |
Genre | Strategy |
Tags | 2D, Clicker, Farming, Idle, Incremental, Indie, Pixel Art, Sci-fi, Singleplayer |
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